If you like taking care of people more than attacking and killing White Mage role suits you greatest. This job revolves primarily around healing properties, yet you will find it useful in offensive actions, given some of its damage-causing abilities. Read on to grab the basics of White Mage and learn how to make the best use of it.
Basics
The career of a White Mage starts as a Conjurer in Old Gridania. Once your Conjurer gets to level 30, it transforms to a White Mage. The mission of White Mage is to keep the alliance members alive. For that, it is endowed with a range of healing capabilities that are meant to restore your party members’ HP, create shields, and reduce the damage taken. White Mage operates with a Lily Gauge.
Every 30 seconds, the gauge is supplied with one lily. When you reach three lillies, you can exchange them for a Afflatus Solace, a single target heal, or a Afflatus Rapture, which heals party members on a larger area. Once the lilies are consumed, the gauge turns into a Blood Lily with a devastating damage potency. Find below the most important spells and abilities of White Mage.
Spells
- Cure
Being available from the level 2 of Conjurer and being relatively cheap, Cure is one of the most important spells for this job. It provides a 450-heal potency and has a recast time of 2.5 seconds, which means you can use it quite often as long as you have enough resources to purchase it. Moreover, the cast time is 1.5 seconds, which allows you to save the life even of those party members who are about to bite the dust in a few seconds. - Medica
This spell is fairly expensive, but it boasts an amazing healing performance. With a cast time of 2.5 seconds and a cooldown of 2.5 seconds, Medica deals a life-saving cure potency of 300 to restore your own HP and the HP of your alliance members found in close vicinity. - Raise
This spell is used in critical situations when the target is very close to die. It brings the teammate to his senses, allowing him to continue the battle. It’s important to mention, though, that the patient’s health doesn’t get fully restored. He will still be in a weak state, but capable of performing some of his basic combat skills. You are recommended to use Raise on key players of your party, whose death can greatly influence the fight’s outcome. - Afflatus Solace
This spell is connected to the Lily gauge. You can activate it when you fill the gauge with lillies, which are automatically granted during combat. Afflatus Solace has an impressive healing property with a potency of 700 applied on a single target. Having a cooldown of just 2.5 seconds is a great tool to use when multiple party members are weakened. - Stone
Stone is more of an offensive tool rather than a healing one. It dishes out destructive earth damage that affects the enemies located in the damaged area. The spell’s potency ranges from 140 to 280, depending on its upgrade level. - Afflatus Rapture
This is an area-of-effect heal that restores the health of all party members located closely to the healer. The cure potency equals 700. This spell is not bought with MP but rather comes into your possession as you sacrifice one lily from your Lily gauge.
Abilities
- Presence of Mind
This ability helps you decrease the cast time and cool down by 20%. You have to think twice when choosing the time to use Presence of Mind, as it has a lengthy recast time of 150 seconds. - Benediction
Benediction is a special ability of White Mage that allows restore the full HP of a team member. Unlike the Raise spell that partially restores a critically injured target’s health, Benediction provides a complete ressurection. The drawback of this ability is that it can be recast after three minutes from the previous cast. - Assize
Assize is a unique ability that combines healing and attack properties. It inflicts a 400 potency damage to all nearby foes. At the same time, it heals your character and teammates with a 400 cure potency.
- Asylum
If your party members are in a critical state and have trouble casting weapon skills effectively, you can set up an asylum from a shielding veil covering a designated area. Your teammates may temporarily get under the dome to restore their health and power and redraw the combat strategy. The Asylum offers a 100 heal potency and lasts for 24 seconds.
Playstyle tips
Since it is a healer with DPS traits, you will sometimes face a dilemma on whether to make White Mage inflict damage to enemies or cure teammates. While this job allows for flexible rotations between attack and heal roles, restoring the health of your party members must remain your primary objective during the fight. Keep an eye on the HP of your comrades and act promptly as you notice someone’s health aggravation. You can focus on some damage infliction when your alliance members are in great condition and your help is not required.
While DPS jobs are exposed to damage too, tanks are still the ones that absorb most of the damage your party takes. That’s why, keep your tanks under an watchful eye and don’t let them perish under enemy’s fierce attacks. Try to stay nearby and cast healing spells to bring them back to a robust and healthy condition.
Utility
Bottom line
White Mage is a unique healer that combines cure traits with offensive traits. Most of spells and abilities are focused on health restoration of the team members and damage mitigation. However, you also get access to damage-causing tools, which can come in handy during challenging battles. Given the necessity to alternate from a healing role to an attacking role, you have to prove excellent dexterity to carry out the rotations quickly and effectively.