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One of the best things in FFXIV is that players can play the battle jobs available in a game. However, new players are often overwhelmed by all the job options. This article will tell you what the best jobs for beginners are, so keep on reading to learn more.

Contents show
FFXIV The Easiest Jobs For Beginners
Machinist
White Mage
Red Mage
Dancer

FFXIV The Easiest Jobs For Beginners

Machinist

ffxiv machinist

Machinist is a physical ranged DPS battle job and is very beginner-friendly. As the ranged DPS, Machinists don’t have to worry about positionals such as casting time like Casters or Melee DPS. Moreover, Machinists don’t have RNG-bound skills, which makes it easy for the beginner player to remember their rotation and it’s also easier to keep the consistent DPS output during the whole fight. Machinist has stable and straightforward opener skills, which helps a new player easily understand their job without needing to adjust according to a fight they’re fighting.

White Mage

white-mage

White Mage is a healer job that is suitable for a beginner player. It is very simple and straightforward. Instead of dealing with several cards and buffs or shielding before receiving damage, White Mage typically only heals their allies once they receive damage and cast the offensive spells otherwise. Additionally, White Mage’s healing skills are powerful. They can heal up the dying allies quickly, suitable for a beginner healer who may panic upon seeing the allies’ low health. Moreover, White Mage has great mana management on the higher levels, which can allow you to cast all the spells without mana cost for twelve seconds. This makes it perfect for fights that require great healing and to resurrect a couple of dead people.

Red Mage

red mage

Red Mage is a Caster Job, a much easier caster job than Summoner and Black Mage jobs. Red Mage job is very beginner-friendly because the openers and rotation are pretty simple. All a Red Mage needs to do is pay attention to their White and Black mana and cast spells to keep them similar in number. After reaching a certain amount of both manas, the Red Mage can rotate the melee combo before casting spells to fill their White and Black mana back up. Red Mage is the only caster job that doesn’t have a Damage over Time, which means they don’t need to pay special attention to when to place DoTs on bosses as enemies. A Red Mage has the ability called Dual Spell, allowing them to immediately cast the second spell after successfully casting the previous spell.

Dancer

dancer

A Dancer is a battle job that many beginner players highly favor. Firstly, Dancer’s rotations are simplistic. There is a highlight around skills they’re supposed to press next as a highlight appears around skill every time the Dancer triggers the RNG skill to come alive.
The highlight solves the issue of many beginner players who get confused about what buttons to press or what skills to weave in between the GCDs. But the appearance of the highlight allows players to see skills they need to press easily. Also, Dancer is the physical ranged DPS, allowing you to easily move across the arena without worrying about staying close to a boss or timing the movements all the time.

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