Tower of Memory
By: Shadovv
Vice Admiral Poharan extends an invitation to explore this tower haunted by memories past.
All enemies in this dungeon deal negligible damage. They also passively receive 50% less damage from all attacks; if you are not very highly geared, do not DPS the enemies.
Infernal Lord:
HP: 18,800,000
This boss has the exact same attacks as its Tomb of the Exiles counterpart.
There are Frostpewer racks for all players to pick up. The guns have two skills:
- LMB: Fires a conal frost spray that deals 10,880 x 5 fixed damage and stacks 1 Cold on each hit. This damage does not scale with the user’s stats, but bypasses the boss’s damage reduction. 100 stacks of Cold becomes “Flash Freeze” for 15 seconds, where a message warns “The Infernal Lord enters a flash freeze state. Snipe him to deal huge damage” and the boss will cancel its current action and stops doing anything. Has a cast time of 1 second.
- 1: Fires a single shot that deals 300,000 fixed damage. Has a cast time of 1.5 seconds. Requires Flash Freeze.
Periodically a message warns “The Infernal Lord creates Fire Flowers to heal himself” and numerous fire flowers will spawn all over the field. Stepping on them will remove them. If not removed quick enough, the boss will absorb and heal from them.
Blood Mane | Winter Mane:
HP: 28,800,000
There are Machine Gun racks for all players to pick up. The guns have two skills:
- LMB: Fires a conal spray of bullets that deals 7,353 x 10 fixed damage and stacks 1 “Injured” dealing damage over time for 10 seconds and stacks up to 99 times. These stacks make up a majority of damage dealt to the boss. Has a cast time of 0.5 seconds.
- 1: Fires a grenade launcher that deals 22,026 fixed damage and aerials. Has a 15 second cooldown, a cast time of 0.5 seconds, and a travel time based on distance.
This boss is one of two bosses chosen at random. Both have the exact same attack pattern:
- Linear flamethrower/frostspewer. Getting hit by this will cause you to drop your Machine Gun.
- Linear flamethrower/frostspewer.
- Field-wide ground quake. Will not cause you to drop your Machine Gun; do not use the grenade launcher on this attack.
- A red or blue laser chosen at random sweeps across the room. The laser can be jumped over, but it will not cause you to drop your Machine Gun.
- If the same colored laser touches the boss, it will be cleansed of Injured and do a field-wide shout that forces everyone to drop their Machine Gun. Use the grenade launcher here to prevent the same colored laser from hitting the boss.
- If the opposite colored laser touches the boss, it will be deal 15% of its max HP.
Both bosses are stationary, and will not react differently if the tank stands out of range.
Profane Jiangshi:
HP: 228,800,000
Vice Admiral Poharan appears for this boss and will help keep it distracted, though she will frequently jump around and point it in a direction. The boss uses linear AoE attacks; getting hit by this will cause you to drop your gun.
There are Flamethrower and Frostspewer racks. They only have one skill: LMB fires a conal flame/frost spray that deals 6,840 x 5 fixed damage.
Periodically the boss will do a shout animation. A message warns “The Profane Jiangshi binds Poharan”, and the boss will gain a colored barrier and Poharan will be immobilized by a colored trap that has 410,000 HP, both the barrier and color are always opposite colors of each other. Shooting the barrier/trap enough times with the opposite colored gun will remove them. If the barrier is removed before the trap, Poharan will fire a volley of grenades that deal 50% of the boss’s max HP, however nothing will happen if the trap is removed before the barrier.
Shortly after, the boss will do a shout animation and a message warns “The Profane Jiangshi summons Stalker Jiangshi” and 3 red and 3 blue colored Stalker Blood Jiangshi with 164,000 HP each spawn around the Profane Jiangshi, attempting to heal it. They will die after being shot enough times with the opposite colored gun.