Hall of the Keeper
By: Shadovv
Guidance Video by Jaesung
Guidance Video by Lord Aze
During the Grand Celestial Emperor’s reign, he appointed powerful automatons to continue his authority after his passing. The steed-riding Barrier Keeper was one of these automatons.
Hall Watcher
HP: 65,000,000
Enrage: None
CC Bars: 4x
Has the exact same attacks as the Terracotta Warrior in Tomb of the Exiled and Naryu Labyrinth. The most noteworthy attack is a 5-hit field-wide unblockable ground pound that can be CC’d.
Reinforcement Automatons (70%/30%):
A message warns “Reinforcement Automatons have arrived” and the miniboss will release a field-wide unblockable AoE, getting hit by this will cause you to start uncontrollably floating with all abilities disabled for 10 seconds. At the same time, a large number of adds will spawn to support the miniboss.
The Barrier Keeper
HP: 202,700,000
Enrage: 6:00
CC Bars: Immune
Attack Pattern:
- Double 180 degree frontal sweeps, blockable.
- Rectangular stomp under it into a rectangular stomp in front of it + 3-hit conal dark breath behind it. All hits are blockable, the first stomps causes knockback and daze and the second causes aerial, both stomps cause root, the dark breath causes 100% focus loss.
- Slams its staff into the ground creating an AoE under it, shortly followed by an outer ring, then releases a shockwave around it. All unblockable, the AoE rings cause knockdown, and the shockwave causes knockback and can be jumped over.
- Linear rectangular stomp to the front of its sides into a linear rectangular clap + Conal dark breath to its rear right, directly behind, and rear left. All blockable, the stomp and clap causes stun, the dark breath causes 100% focus loss.
- Fires an AoE blast at the farthest person, inflicts aerial, blockable.
- Conal stomp to its front left, front right, rear left, and rear right, all blockable.
Barrier:
Periodically a message warns “The Barrier Keeper summons Binding Barriers” and four cylinders appear at 2, 4, 6, and 8 o’clock positions on the squares near the edge of the room. Sometime after, a message warns “The Barrier Keeper summons Destructive Barriers” and four cubes appear at 12, 3, 6, and 9 o’clock positions on the circles in the midsection. When the cylinders or cubes are created, the boss releases three blockable field-wide rapid AoEs.
Touching the cube applies a 10 second “Soul Sacrifice” buff that must be carried over to the cylinder. On entering the cylinder, the carrier will then receive “Restrain” and be dazed which can be broken out of using Retreat or Second Wind, and the cylinder will release a blockable pulse that aerials and then an unblockable explosion that instantly kills anyone hit by it and be destroyed.
Failure to remove the cylinders and cubes will cause them to release a field-wide explosion that does massive damage and 100% focus loss respectively, while granting the boss a stack of “Barrier Absorption” that lasts until a cylinder is destroyed in subsequent phases, on 4 stacks the boss will enrage and wipe the raid.