Written by Belletrist Grimm of Jenova (please contact me if info is inaccurate)
Unlocking Everything
| Let The Hunt Begin | At your Grand Company | ARR B Ranks | Requires lvl 50 DoM/DoW and second gc lieutenant |
| Let the Clan Hunt Begin | Foundation (12, 11) | Level 1 Clan Marks | 53 DoM/DoW |
| Better Bill Hunting | Foundation (12, 11) | Level 2 Clan Marks | 56 DoM/DoW |
| Top Marks | Idyllshire (6, 7) | Level 3 Clan Marks | 59 DoM/DoW |
| Elite and Dangerous | Foundation (13, 11) | Weekly Elite Bill Mark (B Rank) | 60 DoM/DoW |
| One-Star Veteran Clan Mark | Kugane (10, 10) | Level 1 Veteran Clan Mark | 61 DoM/DoW |
| Two-Star Veteran Clan Mark | Kugane (10, 10) | Level 2 Veteran Clan Mark | 63 DoM/DoW |
| Three-Star Veteran Clan Mark | Kugane (10, 10) | Level 3 Veteran Clan Mark | 66 DoM/DoW |
| Elite Veteran Clan Hunt | Kugane (10, 10) | Weekly Elite Veteran Clan Mark (B Rank) | 70 DoM/DoW |
The Basics
Linkshells
99% of sharing hunts revolves around linkshells. These are chat channels created by people that can be accessed anywhere. You can create them by talking to a linkshell distributor (found right by the mail moogles in the 3 major city states), but itโs much easier to find an existing hunt ls. You can have up to eight of these and cannot reorder them, which is really annoying.
You can type in these linkshells with /l1 /l2 /l3 etc (that is an L not an i thank you fonts) and the default keybind to open the linkshell menu is L or it can be found in the Social menu.
To join a ls you have to go into the linkshell menu and hit accept on the channelโฆ a lot of people donโt realise this and accidentally let an invite sit without joining.
Linkshell Cleaning
It is somewhat tricky to clean hunt linkshells. There is no way to determine hunt activity (or lack thereof) besides keeping track of people, which can be very hard in a 128 person linkshell. You can determine whether people have been online since the last maintenance. Peopleโs search information does not display their Jobs bar if they have not been online since maintenance; itโs just dashes. If someone has a level 70, but no job, they havenโt been online since the last maintenance (unless they didnโt do their job quests for some reason). This can be used to clean linkshells of people that have not been online in a specific time (7 days after maintenance to clean people who have not been online in 7 days, 3 days after for 3 days offline, etc).
Linkshell Oversaturation
It is not always the best idea to create new hunt linkshell. While the idea of running a hunt linkshell can seem interesting or appealing to some, too many linkshells is really bad for hunts.
If a linkshell is created without a large demand for one from people without a linkshell, it is being filled by people from existing linkshells. While this can further interconnect linkshells, it primarily dilutes people who call and scout. It (1) creates a high demand for and dependence on relinkers to connect these linkshells (2) slows down the calls themselves, because they have to be relinked multiple times to reach linkshells, which can cause people to miss hunts (3) can entirely cut off linkshells from calls if the relinkers are not online or are busy, causing people to miss hunts (4) makes communication about spawning and scouting attempts much less effective, wasting peopleโs time, and (5) increases the need for multiple linkshells, which wastes the limited linkshell spaces.
Linking Hunts
Linking hunts is pretty much a must for hunting unless youโre solo killing them. Hunts are linked in coordinate form, but the coordinates themselves arenโt that important. When a hunt is properly linked, you can click on the link and it opens a mark (called a flag) on your map of the position. You can right click on a map to make a flag.
To link a hunt, you use commands in <>. You cannot capitalise these commands.
<pos> links your location
<flag> links the last flag you opened
<t> links the name of the mob youโre targeting
<thpp> links the % of hp the mob youโre targeting has
This is what my call to link a B rank looks likeโฆ
The [2] means I linked it in my second ls or /l2
The โb rank โโ I wrote because there is no command to link rank
The โAswangโ is from a <t> command
The โ โจ The Azim Steppe (22.1, 16.8) Z: 0.4โ is from a <pos> command
The overall call looks like โ/l2 b rank โ <t> | <pos>โ
Macros
Macros are basically commands you can link to a button you can put on your hotbar. You can type out โ/l1 A rank <t> <pos>โ or โ/l7 S rank <flag>โ in the macro and just have to click one button to link the hunt. This is especially useful if you are in more than once hunt ls because you can set it to link a hunt in both. You can find these under the System menu. I like to keep a few in the bottom corner of my screen for convenience. To the right is the macro menu with an example of one of my macros.
Is this a hunt?
You can tell when something is a hunt based on the symbol by its name. The symbol will be bigger than normal and also determine the rank. Some quest mobs will have the A or B rank symbol, so make sure the mob is level 50/60/70 before linking it as an A or B rank.
What Rank is it?
Hunts have ranks and the different ranks determine a lot about a hunt. I will go into drops, windows, scouting, and spawning later. Each hunt has a set rank; they donโt randomly switch around.
A Ranks | S Ranks | B Ranks |
| These are the generic hunts. You find them. You kill them. You get drops. These hunts have a red/orange symbol, the same as S ranks. | S ranks can be thought of as a more intense A rank. These have to be spawned by doing certain things or meeting certain conditions and drop the best rewards. I wrote a slightly more advanced guide that includes how to spawn S ranks here. They have the same symbol as A ranks. | B ranks are basically โpersonalโ hunts. They have a similar symbol to A and S ranks, except it is blue. Because of this, some ls do not want B rank calls. They only are worth killing if you (A) want the achievements and title for killing them or (B) are assigned them as your weekly B rank. You can pick up your B ranks at your grand company (ARR), the forgotten knight in the foundation (HW), and at Kugane or Rhalgrโs Reach (SB). |
A Rank vs S Rank
You can tell the difference between A and S ranks by
(1) knowing their name โ if unsure of rank you can google it or check Ariyala.
(2) S ranks are generally bigger and can be seen zone wide, A ranks can only be rendered when they are in render range like normal mobs
(3) Most S ranks have to be spawned by doing certain things, so it is somewhat unlikely you will randomly find one anyways
Finding and Spawning Basics
Windows / Respawn
Hunts arenโt always up. Once they are killed, there is a set time before they can spawn again. Once this time is reached, a โwindowโ is opened. This is the range of time in which a hunt can spawn.
Hunts donโt spawn exactly x hours after you kill them. If you kill Luminare, it has a 4 hour respawn. Once 4 hours have passed, it has a 2 hour window. This means that it can spawn 4-6 hours after it is killed. If it has not spawned once it reaches its max window time (in this case 6 hours since it was last killed or 2 hours into its spawn window), itโll be force spawned at the windowโs max time.
Many servers use http://ffxiv.ariyala.com to track hunts. Once the minimum respawn time is reached, the timer turns green and starts counting up. If you see the timer next to Luminare is green with 0:22, this means it is 4 hours 22 minutes since last kill and 22 minutes into its respawn window.
http://ffxivhunt.com/ https://xivhunt.net/ and https://ffxiv-the-hunt.net also exist, but I donโt know which servers use them if any.
| A Ranks | S Ranks | B Ranks | |
| ARR | These have an hour respawn window. These windows open 3-4 hours after killed (depends on A rank).* | These timers are much more lengthy than A Rank timers. Found on here. | These respawn seconds after they are killed. |
| HW | These have a 2 hour window that opens 4 hours after kill. | 48 hour window opens 84 hours after kill, 30 hour window opens 50 hours after maintenance | |
| SB | These have a 2 hour window that opens 4 hours after kill. | 48 hour window opens 84 hours after kill, 30 hour window opens 50 hours after maintenance |
*Marberry and Sabotender Bailarina open after 4 hours. Melt, Maahes, and Marraco open after 3 hours. All others open after 3 hours, 30 minutes.
Scouting / Spawning
Hunts have to be found. People generally run or fly from spawn point to spawn point, maps of which can be found here or here.
S Ranks have to be spawned by doing certain things. This is specific to the individual S rank and can be found here or here.
Drops
(up to date as of 4.4)
| A Ranks | S Ranks | B Ranks | |
| ARR | 40 Allied Seals, 20 Centurio Seals, 30 Allagan Tomestones of Poetics, 10 Allagan Tomestones of Mendacity, and chance of a Blood-spattered Mark Log | 100 Allied Seals, 50 Centurio Seals, 100 Allagan Tomestones of Poetics, 30 Tomestones of Mendacity, and a change of a Blood-spattered Mark Log | 100 allied seals and 5k gil once a week. |
| HW | 40 Centurio Seals, 30 Allagan Tomestones of Poetics, and 10 Allagan Tomestones of Mendacity* | 100 Centurio Seals, 100 Allagan Tomestones of Poetics, and 30 Allagan Tomestones of Mendacity | 100 centurio seals and 5k gil once a week. |
| SB | 40 Centurio Seals, 30 Allagan Tomestones of Poetics, 20 Allagan Tomestones of Mendacity, 10 Allagan Tomestones of Genesis and a chance of getting a Cracked Cluster (estimated at about 50%) | 100 Centurio Seals, 100 Allagan Tomestones of Poetics, 80 Allagan Tomestones of Mendacity, 30 Allagan Tomestones of Genesis, and 1 Cracked Cluster | 100 centurio seals and 5k gil once a week. |
*All of HW A ranks, except Stench Blossom and Campacti, have a chance to drop a faded music roll.
Allied Seals can be spent at your Grand Companyโs Hunt Billmaster.
Centurio Seals can be spent at the lower level of the Forgotten Knight (Ardolain and Yolain) for HW items. For SB Satsuya and Estrild in Kugane and Leuekin and Billebaut in Rhalgrโs Reach sell the SB items (same items in each location).
Items available include materia, ventures, aetheryte tickets, minions, music, gear, and hunt logs (used to trade in for more items like emotes, gear upgrades, a mount, and striking dummy).
Drops are given based on enmity generated during the fight. Partying up can increase credit because it is calculated off the whole groupโs enmity. If a player holds agro at anytime throughout the fight, they are usually guaranteed full credit (This is why some players pull the hunt if theyโre in a queue; to get full credit without a party). Unless the hunt dies very fast, most players (including healers and dps) can generate enough enmity to get full credit during ARR and HW A ranks.
Daily Hunts
Daily hunts are normal overworld mobs that you are assigned to kill. When you are assigned them, they drop seals and extra xp. You can find their spawn locations here.
Early Pulling / Sniping
Early pulling, resetting, and sniping is NOT against terms of service. Harassing people is. Doing these things with an extremely obvious malicious intent can get you in trouble with ToS (and resetting is the most against ToS). You are in no way obligated to link hunts in hunt ls; you can just kill them. Some ls or groups DO have policies that say you cannot snipe and itโs not exactly a horrible thing to share with others, so itโs your choice to make. That said, it is often a pain in the ass to solo them.
As I mentioned earlier, people are in no way obligated by ToS to link the hunts they find. People take the time to find/spawn those hunts. If people do that, yelling about โearly pullsโ or โwhy didnโt you waitโ probably isnโt going to encourage them to put in the effort to scout and spawn more (or share the benefits of those things with you).
If you are consistently getting to hunts after they are dead (but showing up directly after call), I would consider looking for a more active ls because you are most likely getting relinks of calls made by another hunter not in that linkshell. There is also a small chance that the scouter is pulling hunts directly after they call them (but thatโs very unlikely because they probably, hopefully, wouldnโt call the hunts in the first place if theyโre going to pull right away).