Introduction
Berserker is a warrior-type class who uses a massive sword weapon to damage his foes.
Most of the blows come from swinging, exploding, and damaging his swords. When you are constantly attacking the enemy, you will be filling up your anger gauge. You will get angrier the longer the fight goes on.
Once you fill-up the gauge, you can activate it and go into berserk mode. Once you activate it, you will get a 20% attack speed, movement speed, and a 30% critical strike chance. The berserk is a super mode, and once it is finished, it will have a 30-second cool down before you can accumulate the gauge again.
Class engraving
The killer move engraving will give your berserk mode a nice buff, and you will deal an additional 50% critical damage and remove the 30-second cooldown window when you deplete the gauge so that you can immediately collect the anger gauge again.
The madness or mayhem mode makes sure the anger bar is always full, and you are always angry.
This mode increases your damage by 18%, movement and attack speed by 15%, and reduces the damage taken by 65%. Your maximum HP, however, is reduced by 75%. You will become permanently enraged for a maximum damage boost, but at the same time, you will become much squishier and prone to dying. In short, you hit harder but with high chances of dying faster.
Stats and Engraving
When you are in madness, focus on crit and create maximum crit as you move on. Secondly, focus on agility to have better movement and attack speed. The list below shows the engraving you will need to make your berserker a better class.
- Madness – our main engraving
- Grudge – better damage
- Sharp blunt – better crit rate
- Master’s potential – Increases your damage output by 16% when you are below 50% of your health.
- Blitz commander – gives better stats.
- Cursed doll – gives better stats.
- Adrenaline – gives better speed.
Skills
- Shoulder charge – A simple mobility tool that allows you to move far and dodge the incoming attack or reposition yourself.
- Strike wave is a double charge attack that does damage in front of the berserker for multiple hits.
- Tempest slash is a combo move that makes the berserker fly into the air while swinging his sword to cause damage.
- Execution – This is another common move where the berserker first deal damage by swinging his sword then hits the ground doing massive damage.
- Red dust – This is a utility skill where the berserker throws a red line or dust at the target and makes it vulnerable to increased damage by you for a short period and you also increase your critical strike chance by 20% for 6 seconds.
- Chain sword – This is a utility skill that allows you to counter your opponent and it is vital to always bring this skill into raids to counter the enemies. This skill also increases your attack speed
- Sword storm – the berserker will make a small jump and hit the ground to make small frontal cone damage while at the same time, putting a burn effect in the target.
- Hell blade – This is one of the most powerful skills where the berserker jumps forward and slams his sword on the ground and holding it there and upon release dealing massive damage around him.
- Chain of vengeance – This is the ultimate which is used for remobbing or if you are afraid of missing the other awakening
- Charge – Deals more damage to a single target but has a charge time.
- Identity skill – Makes the sword swing in a frontal cone to deal damage.
Playstyle
This is based solely on the madness engraving. With this engraving, the berserker becomes a very fast-paced moving class. You also have no real downtime which gives you the ability to inflict maximum damage but at the same time, you need to wait for your cooldowns which are pretty long.Â
For this, you can use red dust and start smashing your opponent with various sword attack that is enhanced. But beware of the opponent’s potential window and use all the skills to burst out. Every single sword hit is unique and strong, especially the Hell blade skill.