Berserker (버서커) OBT Skill Translations – by Alk
Descriptions and images taken from Lost Ark Inven.
All damage values, mana costs, etc., are based on skill level 1.
‘Incapacitate’ drains the purple stun bar.
“Increased damage” increases the damage of the original hit(s).
“Additional damage” adds extra hit(s).
2018/11/29:
Added translations for Specialty stat, and Z ability “Bloody Rush”.
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2018/11/21:
Fixed descriptions for Crime Hazard tripod “Detect Weakness”, and Tempest Slash tripod “Fierce Blow” (damage bonus was against enemies with CC immunity, not against Incapacitated enemies; so any boss/mob with 피격이상 면역 under their HP bar counts).
Fixed descriptions for Finish Strike tripod “Dead-Check”, Power Break tripod “Target Weakness”, and Sword Storm tripod “Target Weakness” (damage bonus was against CC’d enemies, not Incapacitated).
I apologize to anyone who spent skill points following these descriptions.
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2018/11/16:
Changed Whirlwind tripod “Rising Dragon” to “Tornado” (oops on the literal translation)
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2018/11/15:
Fixed Aura Blade tripod ‘Eradicate’ description.
Minor corrections/clarifications.
Added ability links to document outline (open with Ctrl+Alt+A or by clicking on View).
Specialty/특화 stat:
Increase 폭주 (Z ability) gauge charge rate by x%.
Increase 폭주 duration by x%.
Decrease 탈진 (Exhaustion) duration by x%.
Increase Ultimate skill damage by x%.
Stat has been permanently increased by x through potions.
Bloody Rush/블러디 러쉬 (Z ability)
Type: Normal [Berserk Mode]
Cooldown: 45 seconds
Description: Repeatedly slash forward incredibly quickly, dealing 18607 damage, then stab forward, dealing 4652 damage and knocking enemies away. Note: Image provided by a player; damage will vary.
Additional effect: Body part destruction – Cut level 1
Additional effect: Incapacitate [Medium]
Additional effect: Back attack
Additional effect: Super armor – CC immunity
Double Slash/더블 슬래쉬
Type: Normal
Cooldown: 6 seconds
Mana cost: 45
Description: Slash in a cross pattern, dealing 82, 82 damage.
Additional effect: Back attack
Strengthened Blow/강화된 일격: Increase damage by 25%, but increase animation time by 0.3 seconds.
Shoulder Hit/어깨치기: Upon use, dash 2m forward, dealing 10% additional damage.
Quick Hands/재빠른 손놀림: Reduce animation time by 0.3 seconds.
Ranged Attack/원거리 공격: Increase range by 40%.
Split/양단: Attack once more, dealing 50% additional damage.
Advancing Slash/전진 베기: Advance 1m forward with each slash. You may now move or use another skill immediately after attacking. Note: Does this mean you can interrupt the ability before the second slash? Not sure about this.
Mutilate/난도질: Change to a Holding skill, attacking up to 8 times. You may turn while holding. Cooldown is increased by 8 seconds.
Area Slash/공간 베기: Slash the area, leaving sword energy in the air. The energy dissipates after a short moment, dealing 80% additional damage.
Assault Blade/어설트 블레이드
Type: Normal
Cooldown: 5 seconds
Mana cost: 41
Description: Slash diagonally, dealing 148 damage.
Additional effect: Back attack
Swift Movement/날렵한 움직임: Increase attack speed by 10%.
Penetrating Blow/꿰뚫는 일격: Ignore 30% of all defenses.
Thunder Wave(?)/참뢰파: Increase area by 10%, and interrupt enemies for 0.3 seconds longer.
Concentration/집중: Increase Rage gain by 100%.
Strengthened Sever/절단 강화: Add the additional effect Cut level 1.
Internal Bleeding/내부 출혈: If you strike a single enemy, inflict Bleed for 5 seconds.
Cut(?)/절삭: Swing more powerfully, increasing cutting power. Attack 1 more time, attacking 4 times in total. Damage is increased by 40%. Note: “4 times in total”? Might be a typo on the game or Inven’s part.
Counterattack/역습: Change to a Combo skill. The first hit deals 80% damage, and the second deals 100% damage.
Crime Hazard/크라임 해저드
Type: Normal
Cooldown: 9 seconds
Mana cost: 57
Description: Swing your sword up and jump, dealing 65 damage and throwing enemies into the air, then swing down, dealing 120 damage and knocking enemies down.
Additional effect: Incapacitate [Medium]
Additional effect: Back attack
Muscle Spasm/근육 경련: Enemies are knocked down for 0.5 seconds longer.
Strengthened Blow/강화된 일격: Increase damage by 25%, but increase mana cost by 40%.
Acute Attack/예리한 일격: Increase critical hit chance by 15%.
Detect Weakness/약점 포착: Deal 30% increased damage to enemies with CC immunity.
Concentration/집중: Increase Rage gain by 100%.
Strike Sense/스트라이크 센스: Upon landing the first hit, increase critical hit rate by 20%.
Flame Rush/플레임 러쉬: Turn the final downward swing into a 4-hit combo, increasing total damage dealt by 35%.
Red Lightning/레드 라이트닝: Change the first attack to a 360 degree jumping(?) spin that throws enemies into the air, and the second attack into a fast descending stab. Total damage dealt is increased by 55%.
Finish Strike/피니쉬 스트라이크
Type: Normal
Cooldown: 18 seconds
Mana cost: 85
Description: Swing your sword down, dealing 418 damage.
Additional effect: Body part destruction – Cut level 2
Additional effect: Incapacitate [Medium High]
Additional effect: Back attack
Tenacity/강인함: Gain CC immunity during use.
Bleed Effect/출혈 효과: Inflict Bleed for 5 seconds.
Strengthened Blow/강화된 일격: Increase damage by 20%, but increase animation time by 0.5 seconds.
Finishing Attack/마무리 공격: Deal 30% increased damage to enemies below 25% HP.
Muscle Spasm/근육 경련: Enemies are knocked down for 1 second longer.
Internal Bleeding/내부 출혈: Wound the enemy, increasing your own damage dealt to them by 30% for 3 seconds.
Shockwave/충격파: After attacking, create a shockwave that deals 20% additional damage 2 times. If your HP is below 30%, increase additional damage by 100%.
Dead-Check/확인사살: Change to a Combo skill. Deal 80% damage on the second attack, dealing 25% increased damage to CC’d enemies.
Shoulder Charge/숄더 차지
Type: Normal
Cooldown: 14 seconds
Mana cost: 74
Description: Charge forward, dealing 83 damage to enemies in your path.
Additional effect: Back attack
Additional effect: Super armor – Interrupt immunity
Barrier Effect/보호막 효과: Gain a barrier that absorbs up to 15% of your max HP for 5 seconds.
Burning Rage/타오르는 분노: Cloak yourself in flame, dealing 10% damage per second to surrounding enemies for 5 seconds.
Superior Mobility/탁월한 기동성: Increase charge distance by 2m.
Continuous Charge/연속 돌진: Change to a 2-hit Chain(Combo?) skill, but increase cooldown by 10 seconds.
Strike Down/내려치기: Strike downward at the end of the charge, dealing 100% additional damage and knocking enemies down.
Flash Cut/섬광베기: Change to a forward dash attack that moves through enemies.
Earthquake Effect/지진 효과: Change to [Earth] aspect. Stamp your foot into the ground after charging, dealing 30% additional damage and inflicting Earthquake for 4 seconds to enemies within a 5m radius.
Exploding Rage/분노 폭발: Change to [Fire] aspect. Roar after charging, dealing 100% additional damage to enemies within a 5m radius and throwing them into the air.
Whirlwind/휠윈드
Type: Holding
Cooldown: 24 seconds
Mana cost: 101
Description: Spin your sword around in circles for 4 seconds, dealing up to 586 damage.
Additional effect: Incapacitate [Medium]
Additional effect: Back attack
Light Steps/가벼운 발걸음: Increase movement speed during use by 10%.
Enhanced Stamina/지속력 강화: Increase max holding time to 5 seconds.
Quick Preparation/빠른 준비: Reduce cooldown by 12 seconds, but reduce max holding time by 2 seconds.
Advancing Slash/전진 베기: Upon use, first advance 4m forward and attack, dealing 20% additional damage before you start to spin. Cooldown and mana cost are not applied if the skill is canceled. Note: ‘Canceled’ before spin starts? Need testing.
Great Wheel/대차륜: Increase damage dealt upon each hit by 6%, up to a maximum of 60%.
Split Blade/갈라진 칼날: Increase damage by 40% against enemies in the outer 40% of Whirlwind’s attack area.
Vacuum Slash/진공베기: Increase area by 20% and double the number of hits, increasing total damage by 40%.
Tornado/용오름: Upon completing the hold, raise a powerful gust of wind that deals 40% additional damage to nearby enemies and throws them into the air.
Power Break/파워 브레이크
Type: Normal
Cooldown: 18 seconds
Mana cost: 85
Description: Focus strength in your sword and attack enemies in front of you, dealing 347 damage and knocking them away.
Additional effect: Body part destruction – Cut level 1
Additional effect: Incapacitate [Low]
Additional effect: Back attack
Acute Attack/예리한 일격: Increase critical hit chance by 15%.
Swift Movement/날렵한 움직임: Increase attack speed by 10%.
Enhanced Mind/정신 강화: Reduce mana cost by 50%.
Ranged Strike/원거리 타격: Increase range by 20%.
Strengthened Blow/강화된 일격: Increase damage by 25%.
Target Weakness/무방비 표적: Deal 40% increased damage to CC’d enemies.
Gather Strength/위력 축적: Change to a Charge skill. Charge level 1 deals 10% increased damage, Charge level 2 50%, and Overcharge 100%.
Vortex/소용돌이: Attack 360 degrees around you, dealing 30% increased damage.
Tempest Slash/템페스트 슬래쉬
Type: Combo
Cooldown: 20 seconds
Mana cost: 91
Description: Charge forward as you swing around your sword, dealing 107 damage and throwing them into the air, then deal 75, 75, 172 additional damage.
Additional effect: Body part destruction – Cut level 1
Additional effect: Incapacitate [Medium]
Additional effect: Back attack
Additional effect: Super armor – Interrupt immunity
Concentration/집중: Increase Rage gain by 50%.
Swift Movement/날렵한 움직임: Increase attack speed by 10%.
Quick Preparation/빠른 준비: Reduce cooldown by 2 seconds.
Strike Vitals/급소 타격: Increase critical hit rate by 30%.
Strengthened Blow/강화된 일격: Increase damage by 25%.
Fierce Blow/거센 일격: The last attack deals 50% increased damage to enemies with CC immunity. Note: Last 3 hits or only the last hit? Needs testing.
Raging Wind/휘몰아치기: Remove the first attack, and you no longer advance forward. The mid-air spin changes to a 3-hit combo, increasing total damage dealt by 40%.
Storm Slash/폭풍 베기: Increase area by 20%, changing the last attack into a spinning slash, increasing total damage dealt by 60%.
Mountain Crash/마운틴 크래쉬
Type: Normal
Cooldown: 12 seconds
Mana cost: 67
Description: Stamp your foot into the ground, dealing 143 damage and inflicting Earthquake for 2 seconds.
Additional effect: Incapacitate [Medium]
Additional effect: Back attack
Quick Preparation/빠른 준비: Reduce cooldown by 2 seconds.
Concussion/진탕: After the initial hit, enemies receive 10% increased damage for 5 seconds.
Enhance/강화: Increase Earthquake debuff length by 1 second.
Strengthened Blow/강화된 일격: Increase damage by 30%
Superior Mobility/탁월한 기동성: After landing the initial hit, increase your movement speed by 15% for 5 seconds.
Slowing Effect/둔화 효과: On each hit, decrease enemy movement speed by 30% for 8 seconds. Note: Don’t think this stacks.
Seismic Wave/지진파: Create a seismic wave that travels 8m outward(?), dealing 80% additional damage. The wave has 20% increased critical hit chance.
Ground Collision/대지 충돌: Upon use, an earthquake pulls enemies in to the center of the area, placing a field that deals damage each second for 6 seconds. Note: Doesn’t say how much damage.
Diving Slash/다이빙 슬래쉬
Type: Target area
Cooldown: 16 seconds
Mana cost: 80
Description: Jump into the air then swing your sword down, dealing 134 damage and knocking enemies down.
Additional effect: Incapacitate [Low]
Additional effect: Back attack
Superior Mobility/탁월한 기동성: Increase jump distance by 2m.
Control/조절: Increase Rage gain by 50%.
Quick Preparation/빠른 준비: Reduce cooldown by 3 seconds.
Rapid Movement/신속한 이동: Increase movement speed by 30% for 3 seconds.
Greatsword Gale/대검풍: No longer knocks enemies down, but instead pulls them to your front. Upon hit, increase your attack speed by 20% for 3 seconds.
Muscle Spasm/근육 경련: Enemies are knocked down for 1 second longer.
Power Slash/파워 슬래쉬: Adds a readying animation, but increases damage by 200%.
Sword Fragments/검파편: Create sword fragments upon hit, increasing Incapacitate level to [Medium], and inflicting Severe Bleed for 4 seconds. Note: Not sure how “Severe Bleed” is different from regular “Bleed”, if at all. Probably stronger?
Hell Blade/헬 블레이드
Type: Holding
Cooldown: 36 seconds
Mana cost: 127
Description: Stab your sword into the ground, dealing 42 damage, and hold for 2 seconds, dealing up to 122 damage while holding. Upon successfully hitting the cast bar’s Perfect zone, deal 661 additional damage and knock enemies away.
Additional effect: Incapacitate [High]
Additional effect: Back attack
Additional effect: Super armor – Interrupt immunity
Fruits of Training/수련의 성과: Increase area by 30%.
Jump/도약: Before attacking, jump to a target area within an 8m radius.
Absorb/흡수: Upon use, pull enemies within a 5m radius into the skill’s attack range.
Melt/융해: Each time you’re damaged by an affected enemy, Hell Blade deals 10% increased damage, to a maximum of 50%. Note: Works during the charge, I guess. Not entirely sure I got this right.
Lava Eruption/용암 분출: Upon finishing the attack, create a pool of lava that deals a total of 50% additional damage across 6 seconds.
Desperate Blow/필사의 일격: If your HP is below 30%, increase damage by 80%.
Ground Flip/대지 뒤집기: Change to [Earth] aspect. Upon finishing the attack, drive your sword even deeper into the ground, dealing 40% additional damage.
Blood Eruption/블러드 이럽션: Change to [Fire] aspect. Immediately use the finishing attack.
Chain Sword/체인 소드
Type: Normal
Cooldown: 15 seconds
Mana cost: 77
Description: Swing your sword up diagonally, dealing 130 damage and throwing enemies into the air.
Additional effect: Back attack
Strike Vitals/급소 타격: Upon hit, increase critical hit rate by 15% for 3 seconds.
Superior Mobility/탁월한 기동성: Dash 2.5m forward before attacking.
Swift Movement/날렵한 움직임: Greatly reduce animation time. Note: Doesn’t say by how much.
Annihilate/섬멸: After the first attack, swing your sword down, dealing 200% additional damage and knocking enemies down.
Sword Wound(?)/검상: Inflict Bleed for 5 seconds.
Quick Attack Preparation/속공 준비: Upon hit, increase attack speed by 25% for 3 seconds.
Quick Preparation/빠른 준비: Reduce cooldown by 7 seconds, but reduce damage by 50%.
Strengthened Blow/강화된 일격: Increase area by 20%, and damage by 50%.
Wind Blade/윈드 블레이드
Type: Normal
Cooldown: 20 seconds
Mana cost: 91
Description: Advance forward while swinging your sword around in a circle, dealing 425 damage and moving through enemies.
Additional effect: Incapacitate [Medium]
Additional effect: Back attack
Additional effect: Super armor – Interrupt immunity
Accelerate/가속: Upon hit, increase movement speed by 15% for 5 seconds.
Bleed Effect/출혈 효과: Inflict Bleed for 5 seconds.
Quick Preparation/빠른 준비: Reduce cooldown by 4 seconds.
Strengthened Blow/강화된 일격: Increase damage by 25%.
Strike Vitals/급소 타격: Increase critical hit rate by 30%.
Concentration/집중: Increase Rage gain by 100%.
Gale/돌풍: Advance while spinning clockwise, attacking 3 times in a row. Total damage is increased by 60%.
Wind Swift/윈드 스위프트: Quickly advance while spinning, dealing damage to nearby enemies(?). Total damage is increased by 30%. Note: Not sure if this damages all nearby enemies or just the ones you move through. Probably all nearby?
Maelstrom/메일스톰
Type: Combo
Cooldown: 15 seconds
Mana cost: 77
Description: Swing down your sword, dealing 185 damage, then pull it back, dealing 123 damage and pulling enemies toward you.
Additional effect: Incapacitate [Medium]
Additional effect: Back attack
Swift Movement/날렵한 움직임: Increase attack speed by 10%.
Enhanced Mind/정신 강화: Reduce mana cost by 50%.
Concentration/집중: Increase Rage gain by 50%.
Tenacity/강인함: Gain CC immunity during use.
Strengthened Blow/강화된 일격: Increase damage by 25%.
Strike Vitals/급소 타격: Upon landing the second hit, increase critical hit rate by 15% for 6 seconds.
Flame Vortex/화염 소용돌이: Change to [Fire] aspect. After the last hit, create an explosion that deals 40% additional damage and throws enemies into the air.
Sink/함몰: Increase area by 20%, and damage by 30%. Increase the second attack’s interrupt time by 1 second.
Strike Wave/스트라이크 웨이브
Type: Charge
Cooldown: 24 seconds
Mana cost: 101
Description: Gather strength in your sword, then fire a beam of sword energy that splits the earth. Deal 223 damage if not fully charged, and 556 damage if Overcharged.
Additional effect: Incapacitate [Medium]
Additional effect: Super armor – Interrupt immunity
Wave/파동: Increase damage by 10% with each Charge level.
Quick Charge/빠른 축적: Reduce Charge time by 20%.
Quick Preparation/빠른 준비: Reduce cooldown by 4 seconds.
Cerberus/켈베로스: If Overcharged, split the attack into 3 branches.
Limit Break/한계 돌파: Increase max Charge level by 1. If Overcharged, deal 40% increased damage.
Explode/폭파: If Overcharged, the attack explodes at the end of its range, dealing 50% additional damage.
Blaze Wave/블레이즈 웨이브: Change to [Fire] aspect. Flames rise out of the cracks in the earth, additionally dealing 60% of Charge level 1’s damage.
Ground Flip/대지 뒤집기: Change to [Earth] aspect. The wave now travels through the ground slowly, hitting up to 4 times. However, each hit deals only 50% of the original damage. Note: So it deals 200% damage total if all 4 hits land.
Red Dust/레드 더스트
Type: Normal
Cooldown: 30 seconds
Mana cost: 114
Description: Swing up your sword, dealing 351 damage. Increase your own damage dealt to struck enemies by 10% for 6 seconds.
Additional effect: Back attack
Quick Preparation/빠른 준비: Reduce cooldown by 5 seconds.
Swift Movement/날렵한 움직임: Increase attack speed by 20%.
Enhanced Mind/정신 강화: Reduce mana cost by 50%.
Strike Vitals/급소 타격: Upon hit, increase critical hit rate by 20% for 6 seconds.
Enhanced Intelligence(?)/지능 강화: Increase damage debuff length by 3 seconds.
Red Wave/붉은 파도: As you swing, shoot a wave of energy that travels along the ground. Increase damage by 50% and range by 25%.
Hemorrhage(?)/혈파참: Increase interrupt time by 0.5 seconds. Inflict Bleed and reduce enemy movement speed by 40% for 5 seconds.
Strengthened Curse/저주 강화: Increase the damage debuff’s effect by 20%.
Sword Storm/소드 스톰
Type: Normal
Cooldown: 30 seconds
Mana cost: 114
Description: Jump up into the air as you spin counterclockwise, then swing down your sword, firing a storm of sword energy that deals 507 damage and knocks enemies down.
Additional effect: Incapacitate [Medium High]
Additional effect: Back attack
Additional effect: Super armor – Interrupt immunity
Swift Movement/날렵한 움직임: Increase attack speed by 10%.
Quick Preparation/빠른 준비: Reduce cooldown by 4 seconds.
Strike Vitals/급소 타격: Increase critical hit rate by 15%.
Afterstorm/후폭풍: Another storm rises after the attack, dealing an additional 20% damage.
Target Weakness/무방비 표적: Deal 40% increased damage to CC’d enemies.
Tenacity/강인함: Gain CC immunity during use.
Firestorm/화염 폭풍: Change to [Fire] aspect. Upon hit, inflict Burn for 6 seconds. If your HP is below 30%, increase damage by 30%.
Seismic Waves/지진 파동: Change to [Earth] aspect. Increase damage by 30%, and inflict Earthquake for 4 seconds instead of knocking enemies away.
Aura Blade/오러 블레이드
Type: Normal
Cooldown: 16 seconds
Mana cost: 80
Description: Swing your sword forward, shooting a projectile wave that deals 261 damage.
Additional effect: Body part destruction – Cut level 1
Additional effect: Incapacitate [Medium]
Flash/섬전: Increase attack speed by 10%.
Quick Preparation/빠른 준비: Reduce cooldown by 2 seconds.
Long-Range Strike/원거리 타격: Increase range by 2m.
Strengthened Sever/절단 강화: Increase Cut level by 2.
Sword Wound(?)/검상: Upon hit, decrease enemy attack speed by 15% and inflict Bleed for 5 seconds.
Destroy/파괴: Ignore 40% of the enemy’s magic defense.
Area Slash/공간 베기: Instead of shooting one blade, jump into the air and shoot 3 aura blades to the target area, dealing 75% increased damage. Note: I’m assuming this means total damage across all 3. Also, the blades now strike the ground and stop instead of continuing forward.
Eradicate/멸절: Change to a Combo skill. The second blade has 30% increased critical hit chance, but is narrower and deals 50% of the first blade’s damage.
Ultimate: Chain of Vengeance/각성기: 체인 오브 벤전스
Type: Normal
Cooldown: 300 seconds
Description: Break your chains, dealing 111 damage, then pull enemies in, dealing 111 damage again, then create an explosion, dealing 111 damage and knocking enemies away.
Additional effect: Incapacitate [High]
Additional effect: Super armor – CC immunity, status debuff immunity